using Synapse.Api.Plugin;
Description = "My First Awesome Plugin",
public class PluginClass : AbstractPlugin
public override void Load()
Logger.Get.Info("Hello World");
SynapseController.Server.Events.Player.PlayerLeaveEvent += OnLeave;
public void OnLeave(Synapse.Api.Events.SynapseEventArguments.PlayerLeaveEventArgs ev)
Map.Get.SendBroadcast(5,"A Player left the Server");