+ Scp079Event Recontain079
+ PlayerEvent PlayerUseMicroEvent
+ PlayerEvent PlayerWalkOnSinkholeEvent
+ PlayerEvent PlayerReportEvent
+ RoundEvent TeamRespawnEvent
+ ScpEvent ScpAttackEvent
+ PocketDimensionLeaveEventArgs.ExitPosition
+ Recontain079Status Enum
+ HeavyController.LightsOut()
+ HeavyController.Is079Recontained
+ HeavyController.Recontain079()
+ RoleManager.GetRoleName()
+ Player.OpenReportWindow()
+ BroadcastList.GetEnumerator()
+ Scp106Controller.IsUsingPortal
+ SynapseItem.ItemCategory
+ 'Rainbow' color support in the permission.syml
+ Player.Scp096Controller
* improved implementation of CustomRoles
* added StackTrace to every Exception
* Invisible Players will no longer stop Scp-173
* removed PlayerDamage null Excpetion
* RemoteKeyCard now also support Generators
* moved RemoteKeycard into the patch
* implement KeyCard in PlayerItemUseEvent
* implement radio in PlayerItemUseEvent
* fixed some null Exceptions in SynapseExtensions.GetPlayer()
* Improved Round.MtfRespawn()
* Generator.Overcharge now Unlocks the Generator
* HeavyController.Overcharge improved
* Improved Player.Room by using the Vanilla Room API
* fixed HeavyController.Overcharge(true)
* fixed ff bug between Chaos/DBoys